The facts that count! - For more details and recommendations see my Resumé.
5+ years of industry-experience (+1 extra year of indie).
Worked with games for PC, Xbox 360, PS3, Gamecube and handheld devices.
Experience from inhouse editors to mainstream ones (Unreal Engine).
I can do assets (from start to finish), build environments, lighting, prop animations and more.
Got experience with all the major tools. Max / Maya / Photoshop / Zbrush and UE3 to name the big ones.
I have extensive experience of working with outsourcing companies (Specifically China).
Extensive knowledge with writing up teaching material / tutorials for in studio training and offer help.
Experience as quality control/evaluation/fixer on assets that need that little bit of extra love.
Constantly and steadily improving my art / knowledge. Day after day.
Can easily jump into any style and work and is always eager to learn from other disciplines.
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